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Completed Projects

City of Shapes Fall of 2017

For this project we had to make a detailed city out of geometric shapes. I added large building manipulating the shapes so they would look like the buildings I am trying to create. Using rectangles and other shapes I also added things to the roof of my buildings, using lips at the edge of some of their roofs. I also used a transparent glass texture to get the glass you see in the image.

AutoCAD Snap and Grid, Fall 2017

In this project we had to make the alphabet, the numbers one through zero, as well as our name and birthdate with out using diagonal lines. In doing this we learned how to create lines in AutoCAD as well as learning how to color the lines and hatch shapes. Hatching is how you would color the insides of shapes, such as with A-Z. 

AutoCAD Hatch and Line Command Practice

This was done after we had learned about how you can use coordinates to create lines. We ended up using this as well as the letters to create a scene of Galaga, using hatching for the color. I also looked into how to use the rotate command which is how I created the diving alien with the ship in tow on the far right.

Sketchup Skyscraper

For this project we had to use Sketchup to recreate a skyscraper, I choose to recreate the Willis Tower. In doing so I had to not only create the building but also add depth through indenting the windows or by drawing out the walls.

AutoCAD  Mini golf Course

To create this I used most everything I learned in AutoCAD up to now as well as stuff we learned specifically for this project. For example I used what I know about the rotate function to positions the holes, as well as new things like trim and extend to quickly create the elements used here. As well as other things like gradients used to create the small pond or multiple hatching layers used to texture the outer layer of the course.   

AutoCAD Checkerboard

This project acted as our introduction to the block function. Instead of creating the checker chips then grouping them and using copy paste, we instead used blocks in order to create a easily movable, single entity in AutoCAD. When making the chip we also made use of the array command, which allowed use to take a single line and wrap copies of it around a point, which shortened the process to a few minutes. Along with this it allowed us to create the board itself in minutes.

The next portion of this project was to recreate the course in Sketchup. To do this I first recreated the minigolf course in sketchup then organized them into the pattern set up in AutoCAD, even making use of the scene feature to make the animation below.

Minigolf Animated Walkthrough 
Door Project

This was one of our more simple projects as it was designing doors. The two to the far right were designed in AutoCAD and were designed to meet regulation. While the one on the left was a 3D door designed in Sketchup for use in a separate project. The one in Sketchup makes use of depth to help create it's 3D effect.

Beach House Project

This project made use of most everything we knew to design a beach house. To start I used a east coast style, but made use of lots of large windows or doors with large panes of glass in them. When I designed this one of the main features I wanted in it was the turret coming up from the back of the house, which I added in the back right corner of the house.

To create the windows and doors, seen to the left, I first drew the base design onto the face I wanted the window or door to be on. I then would color it as it minimized the amount of faces I had to color when I extended it, saving time. After that was done I would use the pull tool to extend it to the depth I felt worked, afterwards I would erase stray lines or recolor areas that came out wrong. Lastly if I was making a door I would add the handle in a similar way, the key difference being I'd put a gap between it and the door.

Drafting Shapes

This Project made use of our knowledge of isometric shapes, perspective, and oblique shapes to create these designs. We first created the isometric view, after which we create the oblique cabinet and cavalier, and finally the one point perspective. Once we had those we used the measurements and perspectives we created the standard order of views. 

Examples 1-6 (9-13 Further below)
Tetris Creation

To create this I first created the individual square used to make up all off the pieces. After doing this I created and colored the pieces before turning each one into a block to allow me to easily duplicate them. Then used the blocks as well as text to create the image seen to the left

SOV Problems
R2-D2 Project
Examples 9-13
Resturant
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